Table of Contents

Namespace TAssetBundle

Classes

AssetBundleDownloadInfo

AssetBundle download information

AssetBundleDownloadInfo.DownloadInfo

One AssetBundle download information

AssetBundleInfo
AssetBundleRuntimeInfo

Asset Bundle Runtime Information

AssetCatalog
AssetManager

TAssetBundle Integrated Asset Manager

AssetRef

Asset Reference

AssetTypeAttribute

AssetType Attribute

AsyncOperationExtensions
CatalogFileHandler

Catalog File Save And Load Handler

CatalogSerializer

Catalog Serializer

CryptoSerializer

Crypto Serializer

DefaultTagComparer

Default Tag Comparer

Defines
GameObjectAssetRef

GameObject Asset Reference

JsonCatalogSerializer

Json Catalog Serializer

Logger
RijndaelCryptoSerializer

Default Crypto Serializer

SceneAssetRef

Scene Asset Reference

Settings

TAssetBundle Settings

Settings.BuildSetting
TAsyncOperation
TAsyncOperationBase
TAsyncOperationExtensions
TAsyncOperationProgress<ResultType>
TAsyncOperation<ResultType>
UnityWebRequestExtensions
Util
WebRequestAsync
WebRequestCommand
WebRequestCommandAssetBundle
WebRequestCommandGet
WebRequestCommandHead

Structs

LoadSceneInfo

Scene Loading Information

UnityWebRequestError

Interfaces

IActiveAssetBundleInfo

Active Asset Bundle Information

IAssetCatalogInfo
IAssetHandle

Asset Handle

IAssetHandle<T>
IAssetInfo

Asset Information

IReferenceCount

ReferenceCount

ITagComparer

Tag Comaparer

Enums

AssetBundleDownloadInfo.EDownloadState

Download State

EBuildIncludeAssetBundle

How to include AssetBundle when building an app

EEditorPlayMode

Playmode on editor

Delegates

LoadSceneInfo.AllowSceneActivationCallback
WebRequestCallback