Table of Contents

Class FixedCompositionStrategy

Namespace
TAssetBundle.Editor
Assembly
TAssetBundle.Editor.dll

The FixedCompositionStrategy class adds specific fixed objects to the manifest.

[CreateAssetMenu(menuName = "TAssetBundle/Composition Strategy/Fixed Objects")]
public class FixedCompositionStrategy : TAssetBundleCompositionStrategy<FixedCompositionStrategyData>
Inheritance
Object
ScriptableObject
FixedCompositionStrategy
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags

Methods

Run(TAssetBundleManifest, Data)

Executes the strategy using the asset bundle manifest and data.

public override void Run(TAssetBundleManifest manifest, TAssetBundleCompositionStrategy.Data data)

Parameters

manifest TAssetBundleManifest

The asset bundle manifest

data TAssetBundleCompositionStrategy.Data

The data required for strategy execution