Class FixedCompositionStrategy
- Namespace
- TAssetBundle.Editor
- Assembly
- TAssetBundle.Editor.dll
The FixedCompositionStrategy class adds specific fixed objects to the manifest.
[CreateAssetMenu(menuName = "TAssetBundle/Composition Strategy/Fixed Objects")]
public class FixedCompositionStrategy : TAssetBundleCompositionStrategy<FixedCompositionStrategyData>
- Inheritance
-
ObjectScriptableObjectFixedCompositionStrategy
- Inherited Members
-
ScriptableObject.SetDirty()ScriptableObject.CreateInstance<T>()Object.GetInstanceID()Object.GetHashCode()Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DontDestroyOnLoad(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.FindObjectOfType<T>()Object.ToString()Object.nameObject.hideFlags
Methods
Run(TAssetBundleManifest, Data)
Executes the strategy using the asset bundle manifest and data.
public override void Run(TAssetBundleManifest manifest, TAssetBundleCompositionStrategy.Data data)
Parameters
manifest
TAssetBundleManifestThe asset bundle manifest
data
TAssetBundleCompositionStrategy.DataThe data required for strategy execution