Table of Contents

Class TAssetBundleCompositionStrategy<T>

Namespace
TAssetBundle.Editor
Assembly
TAssetBundle.Editor.dll

Generic class for asset bundle composition strategies that use specific data types.

public abstract class TAssetBundleCompositionStrategy<T> : TAssetBundleCompositionStrategy where T : TAssetBundleCompositionStrategy.Data

Type Parameters

T

The type of data to use

Inheritance
Object
ScriptableObject
TAssetBundleCompositionStrategy<T>
Derived
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags

Methods

GetDataType()

Returns the type of data that will be used.

public override Type GetDataType()

Returns

Type

The data type