Class TAssetBundleCompositionStrategy<T>
- Namespace
- TAssetBundle.Editor
- Assembly
- TAssetBundle.Editor.dll
Generic class for asset bundle composition strategies that use specific data types.
public abstract class TAssetBundleCompositionStrategy<T> : TAssetBundleCompositionStrategy where T : TAssetBundleCompositionStrategy.Data
Type Parameters
T
The type of data to use
- Inheritance
-
ObjectScriptableObjectTAssetBundleCompositionStrategy<T>
- Derived
- Inherited Members
-
ScriptableObject.SetDirty()ScriptableObject.CreateInstance<T>()Object.GetInstanceID()Object.GetHashCode()Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DontDestroyOnLoad(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.FindObjectOfType<T>()Object.ToString()Object.nameObject.hideFlags
Methods
GetDataType()
Returns the type of data that will be used.
public override Type GetDataType()
Returns
- Type
The data type